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Old Oct 10, 2006, 01:39 AM // 01:39   #1061
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You know, the most important two factor that drawn me to this game is:

1. No monthly fee hence more bang for buck
2. In relation, the ability to take breaks in between without having to worry about wasting monthly fee.

Its also a major selling point that ANet uses to advertise with.
So its kinda dumb to say all that then put fewer content than a normal single player RPG, basically making the no monthly fee part moot, since you can finish it in less than a month...(maybe its their way of saving server cost or something)
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Old Oct 10, 2006, 04:22 AM // 04:22   #1062
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Someone just make this thread into a word file or something... and send it out when chapter 3 comes out so we can all laugh.
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Old Oct 10, 2006, 04:46 AM // 04:46   #1063
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Quote:
Originally Posted by Fluffyx
There are none, this is Guild Wars.
I know, 'penultimate' implies that there's an 'ultimate' after it.
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Old Oct 10, 2006, 11:26 AM // 11:26   #1064
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Quote:
Originally Posted by Sid Soggybottom
Pfft. You looking at it the wrong way. The new salvaging system will actually make almost everything worth something because now you can take that Gothic Sword 14^50 and put a 15^50 on it instead. And everything that is worthless right now (e.g. clean max weapons with no inherant mods) will be useful to a lot of people who dont care if it's a gold weapon, as long as it's max damage.
No, that won't happen. People will realize that an inscription is worth an inscription and nothing more. A 15^50 gothic sword will still be worth the same as 14^50 the gothic sword +the cost of the inscription = 20k if lucky. I can't really speculate at the real inscription cost of course, since it hasn't come out yet.
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Old Oct 10, 2006, 02:16 PM // 14:16   #1065
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Originally Posted by Evls Pwn
No, that won't happen. People will realize that an inscription is worth an inscription and nothing more. A 15^50 gothic sword will still be worth the same as 14^50 the gothic sword +the cost of the inscription = 20k if lucky. I can't really speculate at the real inscription cost of course, since it hasn't come out yet.
Depending on the Req, of course!

I'm not sure what you mean, "No, that won't happen." It sounds like you totally agree, that "The new salvaging system will actually make almost everything worth something."

What part of that statement do you disagree with?


Bottom line is, some things will go up in value, some things will go down.

Max Weapons with High reqs will be worth less... but Max "Clean" skins with low reqs should be worth more.

14^50 weapons will be worth less, but 15^50 weapons (or the Inscription itself) with non-max skins will possibly be worth more than they are now.

Last edited by Mordakai; Oct 10, 2006 at 02:49 PM // 14:49..
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Old Oct 10, 2006, 02:55 PM // 14:55   #1066
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Is this the bigest thread ever? It is one of the most entertaining reads of all time guru forum wise. Anywho, Why dont the rich player move there money out of rare skins and into something else?
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Old Oct 10, 2006, 03:32 PM // 15:32   #1067
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i find it very.... amusing .....that everybody is fixated on the *INSCRIPTION OF DOOM* shoe that has been announced.

they are totally ignoring the other shoes that will be falling on them when the devs finish analyzing the double weekends logs/data.
heros need weapons/items so double green weekend to see if Nightfall should ship with 2X GREENS, 5X GREENS...........OR EVEN MORE
heros can use unlocked skills but there will be a LOT of additional skills needed so we go to the 2X FACTION WEEKEND TO SEE IF IT NEEDS MAYBE 5X MORE
was there a DOUBLE GOLD DROP WEEKEND?
every 2X event was to see what adjustments are needed so the CASUAL player can equip MANY heros.
the shoes are falling we just dont know how big or hobnailed they are ........yet.............

just a guess
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Old Oct 10, 2006, 04:30 PM // 16:30   #1068
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Quote:
Originally Posted by Evls Pwn
No, that won't happen. People will realize that an inscription is worth an inscription and nothing more. A 15^50 gothic sword will still be worth the same as 14^50 the gothic sword +the cost of the inscription = 20k if lucky. I can't really speculate at the real inscription cost of course, since it hasn't come out yet.
As Mordakai said, what exactly are you disagreeing with in my statement? Sounds like you just agreed that even a 14^50 gothic sword will still be worth something, even 20k by your speculation. Or are you saying 20k is nothing?

If you really are saying that 20k is nothing, then you are horribly out of touch with what the normal GW player considers a lot of gold.


EDIT: Next thing you know, these anti-inscriptionists will oppose an auction house on the grounds that it will lower prices on all items and it takes away the "fun" and "work" of spamming "WTS" and selling directly to another player. They'll probably say that an auction house makes it too easy for people to get what they want and that it's practically handing items free to them.

If you think I'm exagerrating, just look at some of the comments in this thread.

Last edited by Sid Soggybottom; Oct 10, 2006 at 04:44 PM // 16:44..
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Old Oct 10, 2006, 05:22 PM // 17:22   #1069
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Quote:
Originally Posted by Sid Soggybottom
EDIT: Next thing you know, these anti-inscriptionists will oppose an auction house on the grounds that it will lower prices on all items and it takes away the "fun" and "work" of spamming "WTS" and selling directly to another player. They'll probably say that an auction house makes it too easy for people to get what they want and that it's practically handing items free to them.

If you think I'm exagerrating, just look at some of the comments in this thread.

I don't think you're exaggerating at all. By admission, traders make money by buying low, selling high.

Auction House, Mod/Inscription Merchants are all the "enemy" of the trader, because it takes that aspect out of their hands.

However, I think most people would welcome an Auction House, despite the protests of the serious trader.
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Old Oct 10, 2006, 05:50 PM // 17:50   #1070
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I have said it before and I will say it again. The biggest problem with our current market is that unless your item has a perfect dmg mod you will not be able to sell it. The only way you can sell a non perfect dmg mod is if it is a rare skin like a Crystalline, Dwarven, Serpent, Sephis, Brute, ect... Other than that it is next to impossible to sell it.

IMO GW should have never gone down this road. I believe that when you are purchasing an item you should be able to buy for skin first then add whatever mods you need for the particular build you need to run. Of course if a skin is rare and has a low req you should pay more, but the mods should be completely customizable. There is enough grind in PvE as there is to unlock skills and obtain enough gold to buy skills and capture signets. Grinding for a perfect dmg mod on a rare skin weapon is just too much for the common player. If a weapon were to drop with that perfect mod you would just sell for value of skin/req + the value of the inherent mod.
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Old Oct 10, 2006, 05:54 PM // 17:54   #1071
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Quote:
Originally Posted by jeremy untouchable
Why dont the rich player move there money out of rare skins and into something else?
Such as???

With the limited cap on the amount of gold an acct can hold this is one of the only things for alot of players to do with their cash.

Quote:
Originally Posted by Sid Soggybottom
If you really are saying that 20k is nothing, then you are horribly out of touch with what the normal GW player considers a lot of gold.
Wealth is completely subjective but I will go ahead and say 20k is nothing just to make you feel better.
Completely without farming and "grinding" as so many people seem to complain about ANY player should be able to get much larger sums than this just by playing the game normally and anyone who disagrees obviously hasn't noticed that gold falls from the sky in this game.
What players choose to spend their gold on may be the place for people who think they are broke all the time may need to look into



Quote:
Originally Posted by Sid Soggybottom
EDIT: Next thing you know, these anti-inscriptionists will oppose an auction house on the grounds that it will lower prices on all items and it takes away the "fun" and "work" of spamming "WTS" and selling directly to another player. They'll probably say that an auction house makes it too easy for people to get what they want and that it's practically handing items free to them.
Yes by all means you should be inventing arguments that nobody is making based on nothing more than wanting to argue
Just to be clear; As far as I've noticed most of the people opposed to this aren't the type of players who waste their time spamming WTB/WTS but more likely dealing through guru or with other players they already know.

An auction house would be fine if thats how people think it would be easier/cheaper to get things since they are oblivious to the existing ways to do this already.
Mod traders would be a great idea too no different from dye traders and rune traders and I have no idea why Anet hasn't already done so.
Removing inherent mods without destroying the item for the purpose of lowering prices of rare items I believe to be a horrible long term idea as it will remove tons of incentives that players will have to continue playing after a certain point.
Sadly it seems that most people here can't see past what will benefit them right now.

Last edited by sixdartbart; Oct 10, 2006 at 06:11 PM // 18:11..
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Old Oct 10, 2006, 06:07 PM // 18:07   #1072
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Quote:
Originally Posted by DeathByAmor
There is enough grind in PvE as there is to unlock skills and obtain enough gold to buy skills and capture signets.
This is what you consider "grind" ? most people think of this as playing the game but hey opinions vary.
Perhaps they should make every new character start with all of the skills including elites and would 100k starting cash be enough for you or should they start you off with more???

Quote:
Originally Posted by DeathByAmor
Grinding for a perfect dmg mod on a rare skin weapon is just too much for the common player.
Take a close look at how you have managed to get "common" and "rare" in that statement.
But yes by all means lets completely remove the meaning behind anything rare and with it we can remove all sense of accomplishment players get by findings items in the game.
Hell maybe we can make the monsters stop dropping items all together just so nobody will feel left out if someone else gets what they want

Edit for another idea;
How about they make a / command for being able to choose what a chest will drop for you???

Last edited by sixdartbart; Oct 10, 2006 at 06:19 PM // 18:19..
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Old Oct 10, 2006, 06:24 PM // 18:24   #1073
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So, sixdart, will you be quitting GW when Inscriptions are released?

I believe the "incentive" to play Guild Wars is just to have fun! And yes, I think the more chances of getting "rare" mods, the more fun it will be!

I mean, I guess there are some people who have collected every rare skin and every mod out there, but I sure haven't. And if this update allows more people to do that: GREAT!

Guess what, this weekend I'm going to try and get some Greens. Greens I could probably Buy outright, but I'd rather kill the monster and get them myself. In the same way, I don't think "falling prices" on rare skins will destroy GW. People will still want Req 7, max damage, Rare skins. I they will still be hard to find, with or without Inscriptions.
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Old Oct 10, 2006, 06:30 PM // 18:30   #1074
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Quote:
Originally Posted by sixdartbart
Yes by all means you should be inventing arguments that nobody is making based on nothing more than wanting to argue
Wanting to argue is what you're doing by inventing a motive for why I posted that argument. And stop with the hostilities, I never shoved any onto you.

The reason I brought up the auction house was to make a point that the new salvaging system will do a lot of the same things an auction house will do (i.e. bring prices down, make it easier for the average casual player to get the items that they want)

And no I didnt make up any of the arguments, as I said, just look at the posts in this thread and you'll see that people have made those comments. I only applied those comments to similar effects that an auction house will bring.

Next time, if you dont understand someone's point of their post, just ask them. Dont accuse them of trying to start a fight simply because you dont understand.
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Old Oct 10, 2006, 06:31 PM // 18:31   #1075
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Quote:
Originally Posted by sixdartbart
Yes by all means you should be inventing arguments that nobody is making based on nothing more than wanting to argue
Pretty much sums up this whole thread.


Quote:
Originally Posted by Mordakai
Guess what, this weekend I'm going to try and get some Greens. Greens I could probably Buy outright, but I'd rather kill the monster and get them myself. In the same way, I don't think "falling prices" on rare skins will destroy GW. People will still want Req 7, max damage, Rare skins. I they will still be hard to find, with or without Inscriptions.
I don’t think it will have that much of an affect you will see some prices drop and other rise.


Quote:
Originally Posted by Sid Soggybottom
The reason I brought up the auction house was to make a point that the new salvaging system will do a lot of the same things an auction house will do (i.e. bring prices down, make it easier for the average casual player to get the items that they want)
And price will drop since things would be more localized instead of being spread out and there will be more of a view as to how common certain items are. Not to mention the compaction of betting out the other seller with lowering the price.

Really for those who are so worried about the “economy of the game” an Auction House is more of a threat then the new salvage options.

Last edited by Zehnchu; Oct 10, 2006 at 06:42 PM // 18:42..
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Old Oct 10, 2006, 06:35 PM // 18:35   #1076
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Quote:
Originally Posted by sixdartbart
Sadly it seems that most people here can't see past what will benefit them right now.
I keep seeing the anti-inscriptionists repeat this mantra over and over again. Yet the main reason they oppose the new salvaging system is because they dont want people to have easier access to rares. Some are protecting their own investments while others just dont want their own incentives (i.e. trading for large sums of gold) to be "destroyed"

So who exactly cant see past their own interests here?
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Old Oct 10, 2006, 07:08 PM // 19:08   #1077
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Quote:
Originally Posted by Mordakai
So, sixdart, will you be quitting GW when Inscriptions are released?

I believe the "incentive" to play Guild Wars is just to have fun! And yes, I think the more chances of getting "rare" mods, the more fun it will be!

I mean, I guess there are some people who have collected every rare skin and every mod out there, but I sure haven't. And if this update allows more people to do that: GREAT!

Guess what, this weekend I'm going to try and get some Greens. Greens I could probably Buy outright, but I'd rather kill the monster and get them myself. In the same way, I don't think "falling prices" on rare skins will destroy GW. People will still want Req 7, max damage, Rare skins. I they will still be hard to find, with or without Inscriptions.
1- Leaning that way now but not because of the inscriptions more because of the way they keep dumbing down the game and removing the things I liked about GWs when I started playing it nearly 2 years ago and from what I've seen Nightfall will continue that trend [ replacing PvP with Pv Some guy and his heroes] ohh what a wonderful idea but thats an entire different subject

2- Agree with you completely about the incentive to play is for fun but keep in mind people have many different ways that they do that. IE getting things that not everyone in the game has or that require a lot of effort to get.
Doesn't more = the opposite of rare?

3-I don't have anywhere close to every rare skin ect. ect. but when I get the urge to have something new be it a different combo of mods on a shadow shield, new style of sword or kick ass setups for my casters it has always been an entertaining goal for me to acquire them on my own knowing the challenge that lies ahead rather than running over to an NPC and having them in 2 minutes.

4-Good luck with "grinding" away for those greens this weekend J/K But by the statement that you would rather get them yourself I really don't think we are that far apart on the things we enjoy about the game. My biggest point here is to leave the "rare" in the rares which greens don't fall into and FYI those nasty things will stain your hands green

I don't believe inscriptions 'as we believe they will work' we be the downfall of GWs either but it will definitely remove one aspect of the game that a lot of players enjoy and will damage some of the longer term aspects of the game.

IMO the downfall will come from dumbing down the game to the lowest common denominator for everyone who jumps on the make this and that easier bandwagon [this game really can't get much easier can it?]. The previous and future examples are too long to list but I truly believe this to be one more item on that list.

Merely my opinion
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Old Oct 10, 2006, 07:10 PM // 19:10   #1078
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Is this the bigest thread ever? It is one of the most entertaining reads of all time guru forum wise. Anywho, Why dont the rich player move there money out of rare skins and into something else?
Like what ? Ectos will drop in price eventually so no way we can waste it on that, everything drops in price and you can only hold 1000k in storage, so hold into what? Start selling it in ebay ?


Oh and by the way, better get you used to the 100k+xx ectos idea, because when Nightfall comes out I can assure a lot of people will be saying.

Quote:
W.T.S 15^50 SWORD INSCRIPTIONS 100K + XX ECTO, NO NOOOBS NO REPLY = NO TY

^__^
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Old Oct 10, 2006, 07:22 PM // 19:22   #1079
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[QUOTE]
Quote:
Originally Posted by Franco
Oh and by the way, better get you used to the 100k+xx ectos idea, because when Nightfall comes out I can assure a lot of people will be saying.


Quote:
W.T.S 15^50 SWORD INSCRIPTIONS 100K + XX ECTO, NO NOOOBS NO REPLY = NO TY
since it looks as though Anet is gutting the very high end market down to size (could be wrong)..............

how much do you wish to bet that if that happens we will see a drop rate increase that will do for inscriptions what it did for superior absorb/runes in general?
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Old Oct 10, 2006, 07:23 PM // 19:23   #1080
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Destroying the overpriced nature of weapons is a neccessary addition, nothing short of Guild Halls and features should cost more than 20 or 30k, changes should continue to be made til all items are reasonably priced so people can enjoy the game instead of farming to prepare to play the game (which is one of the halmarks this game is built on whether you like it or not).

Next addition, Traders for all Weapon Mods, and including some better options for off hand items, or Mod options.

All that aside, Green items have the potential to have more possible mods than normal weapons, and many have unique skins, still making them great aestheic pieces.
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